Everyone here at Carbine is excited to be working on WildStar, but there are often so many different teams working on an MMO that it's difficult to visualize the amount of work required to make a game, let alone an awesome one.
This week, we're starting a new series called "Inside Carbine," introducing the various teams working on WildStar. We'll ask them questions about what they do, how they got to where they are today, and what it's like working on the game. This week, we sat down with the 3D artists who make all the props and items that contribute to WildStar's unique personality.
We hope you enjoyed this introduction to the first of many teams here at Carbine. Next week, we're going to follow up with the Props Team based on your feedback. Would you like to ask them some questions? Want to learn more about how a prop is made? Let us know what you want to see on Facebook or Twitter!
Gather ‘round everyone, Shade’s Eve is almost here, to fill your dreary lives with joy and good cheer!
Here’s what we have planned for the final two months on Planet Nexus.
Kill more and get more in this limited-time challenge.