As a follow-up to our last WildStar Wednesday, we wanted to introduce you to the person that everyone's favorite boss will be visiting next in his long trek through the creation process. Say hello to who's responsible for taking Metal Maw from 2D artistic masterpiece into 3D - Brandon Dix!
In his own words, Brandon gets to "take the awesome concepts we have here and make the in-game assets, high-poly models/sculpts, and textures for characters, char customization, armors, and creatures."
Brandon has been working on games for 6 years now so we know Metal Maw is in good hands! Wish him luck as his journey continues.
Stay tuned - we'll be hearing from Metal Maw again!
It’s time to show everyone the true meaning of the season: CONSUMERISM.
Gather ‘round everyone, Shade’s Eve is almost here, to fill your dreary lives with joy and good cheer!
Here’s what we have planned for the final two months on Planet Nexus.