It’s Sabotage!

By Team WildStar on July 31, 2014

The hottest PvP map to hit Nexus is live. Get your bombs and berets ready for Sabotage!

WildStar is heading to gamescom!

By Team WildStar on July 24, 2014

Guten tag Cupcakes!

New Mount Available
with 2-Step Verification!

By Team WildStar on July 09, 2014

Like awesome mounts? Hate insidious hackers? Then sign up for 2-Step Verification and get a ton of exclusive rewards, including a brand new mount, while protecting your account!

  • It’s Sabotage!
    By Team WildStar on July 31, 2014

    The hottest PvP map to hit Nexus is live. Get your bombs and berets ready for Sabotage!

  • WildStar Free Trial Giveaway Incoming!
    By Team WildStar on July 25, 2014

    Dying to try WildStar but lasergun-shy when it comes to long-term commitment? Check out our Free Trial Giveaway next week and give the ultimate gaming experience a pedal-to-the-metal test drive!

  • WildStar is heading to gamescom!
    By Team WildStar on July 24, 2014

    Guten tag Cupcakes!

  • Listen Up, Ya'll! It's Sabotage!
    By Team WildStar on July 22, 2014

    Introducing Sabotage, WildStar's latest PvP-focused content drop full of all the explosions we could muster! Nexus may be a planet of ancient mystery and alien gadgets, but in Sabotage, it's all about three things: bombs, bombs, and where you put 'em!

  • New Mount Available
    with 2-Step Verification!
    By Team WildStar on July 09, 2014

    Like awesome mounts? Hate insidious hackers? Then sign up for 2-Step Verification and get a ton of exclusive rewards, including a brand new mount, while protecting your account!

  • One Month into WildStar
    By Jeremy Gaffney on July 03, 2014

    We're now one month out from the launch of WildStar – it seems like a good time to look back on our first month of being a Real Game.

  • THE PUBLIC TEST REALM IS OPEN!
    By Team WildStar on June 19, 2014

    As we move towards testing out our bigger content drops, such as the upcoming Strain drop, we are going to be opening up a new server to test on called Nexus or Public Test Realm (PTR for short).

  • C.R.E.D.D. is Now Live
    and Available!
    By Team WildStar on June 10, 2014

    Get ready. We’re about to change your life on Nexus forever! We're talking about C.R.E.D.D., an in-game account item that provides 30 days of game time for WildStar.

  • Guest Passes
    By Team WildStar on June 05, 2014

    Alright Cupcake, you’ve been questin’, blastin’ and murderin’ you’re way across Nexus and you’re having a great time, right?

  • Welcome to Launch, Cupcake!
    By Team WildStar on June 03, 2014

    The wait is finally over: WildStar has launched, and our new trailer features some of your favorite Flick stars.

  • Protect your account with 2-Step Verification
    By Team WildStar on June 03, 2014

    Hackers want your stuff. You don't want that, we don't want that. Check out how you can enable 2-Step Verification and snag some fancy bonuses in the process!

  • WildStar: Countdown to Launch Begins Tomorrow!
    By Team WildStar on May 30, 2014

    During Head Start, we'll be playing WildStar on Twitch with some of our favorite streamers. Tune in for hardcore gameplay and prizes!

  • WildStar Features Trailer Is Live! Check It Out Here!
    By Team WildStar on May 27, 2014

    Dodge, sprint, and double-jump to our newest trailer, which highlights everything you love about WildStar

  • NC Account Maintenance
    By Team WildStar on May 27, 2014

    NCSOFT's account system is going down for maintenance at 20.00 PDT (05/27/14) / 21.00 EDT (05/27/14) / 03.00 UTC (28/05/14).

  • Boom-Boxes
    By Team WildStar on May 15, 2014

    Open Beta is still live, which means it's not too late to unlock your Boom-Boxes in-game. What's a Boom-Box? Check out this video!

  • Player and Guild Name Registration Is Live! Reserve Your Names Now For Launch!
    By Team WildStar on May 13, 2014

    For those who have pre-ordered WildStar, click over to our Player and Guild Name Registration page to make sure you lock in your name for the upcoming launch!

  • Are you hardcore? Then raids are for you!
    By Team WildStar on May 13, 2014

    If you thought WildStar raids would be a carefree cakewalk through Creampuff Mountain on roller skates with doughnut training-wheels, you probably have a serious head injury!

  • Want more WildStar? Check out our 6-hour livestream AMA going on now!
    By Team WildStar on May 09, 2014

    Do you have burning questions about WildStar? We've got you covered as we take over Facebook, Twitter, Twitch, Vine, and Reddit!

  • Open Beta Is Live!
    By Team WildStar on May 08, 2014

    WildStar Open Beta is LIVE. Check out the latest WildStar Flick while you get ready for 10 days and 30 levels of hardcore awesome on Nexus!

  • Go big or go home! $15 Digital Deluxe upgrade is now available!
    By Team WildStar on May 07, 2014

    Did you buy the WildStar Standard Edition, but really want that Eldan hoverboard? You’re in luck!

  • Open Beta Is Coming May 8th!
    By Team WildStar on May 06, 2014

    Starting May 8th, you’ll be able to visit Nexus for 10 days of Open Beta and prepare as we countdown to launch!

  • Carbine Studios® Donates 50,000 Piece LEGO Rocket House to Child’s Play at PAX East
    By Team WildStar on April 24, 2014

    Sculpture to be auctioned off later this year at the annual Child’s Play Dinner and Auction; $10,000 donated to local Boston hospitals

  • Warplots 2: Plot Harder!
    By Team WildStar on April 23, 2014

    This week, we dive even deeper into Warplots, including a new DevSpeak!

  • Bonus Beta Weekend Friday!
    By Team WildStar on April 22, 2014

    Keep your eyes on your email: Keys will be going out to everyone who has EVER registered for beta!

  • Beta Key Giveaway!
    By Team WildStar on April 18, 2014

    Response for WildStar’s special access weekends has been tremendous and we’d like to invite you to another tour of Nexus. Whether you’re planning on investigating the world or fighting everything that moves, you’ll have the chance to fully explore WildStar during the test times!

  • Warplots Epic Drop Is Here!
    By Team WildStar on April 16, 2014

    You heard about it at PAX East, now is your chance to get your hands on even more Warplots!

  • 5 Things to See at PAX East
    By Team WildStar on April 08, 2014

    PAX East is just about a week away! The WildStar team will be arriving in Boston in full force, arms full of swag, and we want to see you there.

  • WildStar Teams with PC Gamer For Weapon Contest!
    By Team WildStar on April 03, 2014

    Starting today, you’ll be able to unlock exclusive in-game items and vote on the next weapon that will slay Nexus!

  • Play WildStar and earn free items for launch!
    By Team WildStar on April 02, 2014

    Looking for another reason to pre-order? Look no further than: The Boom Box!

  • Bonus Beta Weekend
    By Team WildStar on March 27, 2014

    Do you think waiting until next weekend to play WildStar sucks?

  • Glory and Honor in the Halls of the Bloodsworn!
    By Team WildStar on March 27, 2014

    Long ago, the mighty Osun tested themselves within the legendary Halls of the Bloodsworn, now it’s your turn Cupcake!

  • Deluxe vs Standard – Which Edition is for you?
    By Team WildStar on March 26, 2014

    Today you can pre-order WildStar ready for launch on the 3rd of June! But which Edition should you buy and why? Find out here!

  • Arenas: Enter the Slaughterdome!
    By Team WildStar on March 25, 2014

    Gladiators! Do you desire fame? Fortune? Glory? Bags full of loot? Then it's time to put out the call: The Slaughterdome awaits!

  • It’s Time For Some PvP on Nexus!
    By Team WildStar on March 20, 2014

    Are you a PvP junkie? Us too! For the next few days, we’ll go over arenas and battlegrounds in WildStar.

  • Cracking skulls in Walatiki Temple!
    By Team WildStar on March 20, 2014

    Want to know more about our first Battleground? Read more in our latest Community article!

  • WildStar Pre-Order Is Live!
    By Team WildStar on March 19, 2014

    Can’t wait until June for WildStar? Pre-Order today, and enjoy perks like access to beta weekends and head start!

  • WildStar Release Date and NDA Lift!
    By Team WildStar on March 12, 2014

    WHY HAVEN'T YOU CLICKED READ MORE YET?!

  • Dungeon Delving with the Yogscast!
    By Mark "Anlath" Hulmes on February 27, 2014

    A team of WildStar fans from the Yogscast jump in to Stormtalon's Lair and the Ruins of Kel'Voreth with our UK/EU Community Manager Mark "Anlath" Hulmes!

  • WildStar Livestream: Adventure Is Out There!
    By Team WildStar on February 27, 2014

    The Livestream is back! Check out Adventures with the WildStar team this Saturday!

  • WildStar UI 2.0 Preview: Less is More
    By Rob "Orbish" Martin on February 26, 2014

    Senior UI Designer Rob Martin begged us to show off the UI redesign he's been working on!

  • What are WildStar Adventures?
    By Mark "Anlath" Hulmes on February 19, 2014

    Load your mag pistols, charge your resonators, and ready those mind-bullets! It's time to take an in-depth look at Adventures in our latest community article!

  • Beta Key Giveaway Event with Godankey!
    By Team WildStar on February 18, 2014

    Planning on a trip to planet Nexus this weekend? We're giving away Beta codes for a special weekend access event.

  • DevSpeak: Adventures
    By The Caretaker on February 18, 2014

    Got tons of questions about Adventures but were afraid to ask? Fear not, aspiring inquirer: in mere minutes the DevSpeak we've whipped together on that very topic has all the answers you need to transform you in mere minutes from...

  • More Community Beta Key Giveaways!
    By Team WildStar on February 12, 2014

    It's time for another round of Community Beta giveaways! Check out these approved giveaways now!

  • WildStar Flick: Adventures
    By The Caretaker on February 10, 2014

    Check out our latest WildStar Flick

  • Adventure Awaits
    By The Caretaker? on February 10, 2014

    Fate rests in your hands...

  • Coming Next Week...
    By The Caretaker on February 04, 2014

    Who's ready for an Adventure?

  • Purple Cowboy Hats, Rocket-Powered Hoverboards & more! Customization in WildStar
    By Mark "Anlath" Hulmes on January 30, 2014

    Want to know about costumes and dyes in WildStar? Do the words "Mount Customization" get you excited? Then check out this article on Customization!

  • Community Beta Key Giveaway!
    By Team WildStar on January 23, 2014

    Desperate to get your adventure on Nexus started? Want to help us make WildStar the most badass, asskicking MMO in the galaxy? These amazing Community sites may just be able to help you out!

  • Guilding the Space-Lily with WildStar
    By Team WildStar on January 22, 2014

    One question has been asked across various countries, time zones, and dimensional rifts - lucky for us it's a fairly easy one to answer: "Will there be guilds in WildStar?"

  • Stalker Class Livestream - This Saturday! BONUS Pappy VS Frost Battle!
    By Team WildStar on January 09, 2014

    We kick off 2014 with the final class livestream, The Stalker, this Saturday. As an added bonus we pit two titans of Team WildStar against each other in a legendary bout of PvP action! Don't miss out!

  • Vine Contest Winners!
    By Team WildStar on December 17, 2013

    We challenged you to come up with your best WildStar Vines and you didn't let us down! Here are the winners of our Vine contest.

  • Incoming! Say hello to The Engineer!
    By Team WildStar on December 11, 2013

    It's time to get technical on your enemies asses! The Engineer is ready to power up and bring the pain!

  • Class Livestream: Live Free or Stream Hard! This Saturday!
    By Team WildStar on December 09, 2013

    If you missed out on any details about the Medic or Stalker, catch up here! Also check out the details for our next livestream this Saturday!

  • Introducing: The Medic!
    By Team WildStar on December 02, 2013

    Watch your bedside manner and make sure your insurance is up to date for our latest classes ULTRA DROP™! The Medic is ready to operate!

  • Surprise! The Stalker is here!
    By Team WildStar on November 26, 2013

    Appearing from the shadows with a Tactical Strike, the Stalker is here to unleash some info on you!

  • (Re)Announcing the Spellslinger!
    By Team WildStar on November 20, 2013

    Yeeehaw! Time to meet the deadliest deadeye this side of Deradune and get all the info for our latest Classes ULTRA DROP! Ready your mag pistols for; The Spellslinger!

  • Class Livestream: With a Vengeance! This Saturday!
    By Team WildStar on November 18, 2013

    Lock and load! It's time to saddle up for another Class livestream this Saturday!

  • (Re)Revealing: The Esper
    By Team WildStar on November 13, 2013

    The Esper is the star of the show in our second Classes ULTRA DROP ™ week and we've got lots of awesome content planned for you to get involved with!

  • Class Livestream 2 - Stream Harder: This Saturday!
    By Team WildStar on November 11, 2013

    Ready for the sequel to our first Ultra Class Drop extravaganza?! You better be cupcake! Prepare to have your mind blown this Saturday with our second class livestream!

  • (Re)Introducing: The Warrior
    By Team WildStar on November 06, 2013

    Our first class drop has arrived. Check out the rockstar of our classes: The Warrior!

  • WildStar Class Livestream: This Saturday!
    By Team WildStar on November 04, 2013

    Get the low down in Class Town! We drop the people's elbow of info on our first class this week, so join us on Saturday as the team show you all the in's and out's of this week's class!

  • Winter (Beta) Is Coming
    By David "Scooter" Bass on October 30, 2013

    We've been a little quiet over the last few months. Read what's been happening with WildStar!

  • A Personal Message from Troy "Aether" Hewitt
    By Troy "Aether" Hewitt on October 23, 2013

    Troy "Aether" Hewitt, Community Director at Carbine Studios, has a personal message for you WildStar community...

  • WildStar Returns from New York!
    By David "Scooter" Bass on October 18, 2013

    We've returned from a great New York Comic Con with tons of swag, stories, and new friends! Read on for the latest coverage and interviews from the past week.

  • WildStar Wednesday: Dominion Arkship Destiny
    By Team WildStar on October 16, 2013

    Come take a look at our Dominion beginner zone, the Arkship Destiny.

  • WildStar Wednesday: Crossing the Streams
    By Team WildStar on October 09, 2013

    Learn more about the Cross-Realm features of WildStar in this week's WildStar Wednesday!

  • WildStar Wednesday: October Game Systems Update
    By David "Scooter" Bass on October 02, 2013

    Join us for a glimpse at the latest game updates we've been working on internally. No, you can't have a beta invite yet.

  • Check out WildStar's latest DevSpeak: Ability Mechanics!
    By David "Scooter" Bass on September 26, 2013

    Come check out the latest episode of DevSpeak, where we tell you how you, the player, control what your character can do. You will learn more about how WildStar deals with the traditional Instant, Cast time and Channel abilities.

  • WildStar Wednesday: All hands on deck for Shiphand Missions!
    By Kristen "Caydiem" DeMeza on September 25, 2013

    The devs here at Team WildStar love anything sci-fi; from Space Wars and Galaxy Treks to beyond! How do they put all their love for photons and transporters into WildStar? Find out in this week's WildStar Wednesday!

  • WildStar Heads to New York!
    By David "Scooter" Bass on September 20, 2013

    WildStar is off to New York Comic-Con! Read on for all the details.

  • WildStar Wednesday: Living in Style - Wacky WildStar!
    By Team WildStar on September 18, 2013

    Our second housing contest took place during CBT3. Check out the crazy houses our testers created!

  • WildStar Wednesday: PAX Prime Round-up
    By Team WildStar on September 11, 2013

    Join us as we recap what went down at PAX Prime last weekend in Seattle!

  • WildStar Wednesday: Awards from gamescom & PAX
    By Team WildStar on September 05, 2013

    It's such an honor to be here, we'd like to thank our Mum, Dad, as well as our cat mittens...

  • Mystery and Mayhem: A Tale from Beyond the Fringe!
    By Team WildStar on August 29, 2013

    Learn more about the demented schemes of the Chua and the Mordesh on the planet Nexus as we take an uncomfortable look at the dark underbellies of our factions.

  • WildStar Wednesday: gamescom 2013 Recap!
    By Team WildStar on August 28, 2013

    Team WildStar rocked out at gamescom 2013 with panels, PvP and plenty more!

  • Check out WildStar's latest DevSpeak: Crowd Control!
    By Team WildStar on August 21, 2013

    Come check out the latest episode of DevSpeak, where we take a deeper look at WildStar's Crowd Control system. You'll learn how we deal with Stun, Disorient, Blind, and other effects the WildStar way!

  • The Business (Model) of WildStar
    By Jeremy "Gaffer" Gaffney on August 19, 2013

    WildStar's business model revealed! Jeremy Gaffney discusses how you can "play to pay" WildStar at launch.

  • WSUplink: Did the Race reveal change your allegiance?
    By Team WildStar on August 16, 2013

    As we unveiled our last two races, we expected some sort of reaction from our fans and, boy, we haven't been disappointed!

  • WildStar Heads to Gamescom and PAX Prime!
    By Team WildStar on August 14, 2013

    Team WildStar's heading to the two biggest gaming shows in the world! Will you be there?

  • WildStar Wednesday: State of the Beta - August 7th, 2013
    By Mike Donatelli on August 07, 2013

    Content Director Mike Donatelli discusses beta feedback and system changes we've been hard at work on for WildStar!

  • Meet the Chua
    By Team WildStar on July 31, 2013

    Last week, we got to read Mondo Zax's background and this week you'll get to talk to him face to face! (almost, that is...)

  • Meet the Mordesh
    By Team WildStar on July 30, 2013

    Q: Hello, Dr. Lazarin. Thanks for talking with us today. Is this for me? A: It is. Q: Oh. What am I supposed to do with it? A: As it is a liquid, I would recommend you imbibe it....

  • WildStar Goes To San Diego!
    By Team WildStar on July 26, 2013

    Team WildStar drove down to San Diego last week to participate in our first Comic-Con experience! What went down at the event? Read on!

  • Mondo Zax and Victor Lazarin
    By Team WildStar on July 24, 2013

    As we just unveiled the Chua and Mordesh races, we thought we would talk about some important characters among them. Respectively, Mondo Zax and Victor Lazarin.

  • The two last races get revealed!
    By Team WildStar on July 19, 2013

    We just unveiled our two last races. Come check them out!

  • WildStar Wednesday: San Diego Comic Con
    By Troy “Aether” Hewitt on July 17, 2013

    We will be attending San Diego Comic Con, so here is the menu of our activities.

  • Click me too
    By Team WildStar on July 16, 2013

    That doesn't look natural...

  • Click me
    By Team WildStar on July 15, 2013

    What's that behind you?

  • WildStar Uplink Analysis: How do you plan to use your house?
    By Loic "Atreid" Claveau on July 12, 2013

    This week, we talk housing with Joseph Piepiora, one of our resident experts on the subject.

  • Check out WildStar's latest DevSpeak: Aiming!
    By Team WildStar on July 11, 2013

    Come check out the latest episode of DevSpeak, where we take a deeper look at WildStar’s combat innovations, and describe why Free Form Targeting is, quite literally, a game changer. ...

  • Living in Style: WildStar Beta Houses
    By Team WildStar on July 10, 2013

    During CBT2, we held our very first Housing Competition for our beta testers, and asked them to show off their houses. Come check out the winners!

  • Bitwise and Packetdancer talk WildStar UI Add-ons
    By Jon "Bitwise" Wiesman on July 03, 2013

    Two weeks ago, we invited one of our fans in our studios to talk add-ons with Jon Wiesman. If you care even a tiny bit about how we approach UI, you will want to read this.

  • Welcome to CBT3: Ready to Rumble!
    By Loic "Atreid" Claveau on June 26, 2013

    This week, we start round 3 of Closed Beta. Want a secret glimpse of the patch notes? Take a look here!

  • WildStar Uplink Analysis: Money Sinks
    By Loic "Atreid" Claveau on June 21, 2013

    It's time for our WildStar Uplink Analysis and this week, we answer questions regarding Money sinks.

  • WildStar Wednesday: Main Events Calendar
    By Loic "Atreid" Claveau on June 19, 2013

    Are you going to Gamescom or PAX Prime? We will be there too!

  • WildStar Wednesday: Game Jam
    By Loic "Atreid" Claveau on June 12, 2013

    At Carbine Studios, we do what we call Game Jams. What are they, you are asking? Well, click and you will find out about this amazing event.

  • Meet the EU WildStar Community Team!
    By Loic "Atreid" Claveau on June 12, 2013

    Say hello to our new EU Community Team!

  • WildStar Wednesday: Stress Test Postmortem
    By Loic "Atreid" Claveau on June 05, 2013

    Would you like to know how our Stress Test went? Here is a report from the frontline!

  • WildStar's Economic Game
    By Charles Durham on May 31, 2013

    What is a money sink? How useful are they? We asked Charles Durham, our Senior Systems Designer!

  • WildStar Wednesday: The Luminai
    By Loic "Atreid" Claveau on May 29, 2013

    The Luminai are unique Eldan-human hybrids that occupy the highest positions of nobility within the Dominion, set apart from the other races of the empire by the Eldan blood in their veins. Every Luminai is descended directly from Dominus...

  • EPIC DROP: WildStar Paths
    By Troy "Aether" Hewitt on May 21, 2013

    Are you ready for an Epic Drop of mind-blowing proportions? Carbine is going to melt your brain with the latest, greatest information about Paths! We've got two brand-spanking new videos, plus an intergalactic boatload of information about Soldiers, Explorers,...

  • Click Me.
    By Troy "Aether" Hewitt on May 17, 2013

    A little something to look forward to....

  • WildStar Wednesday: Welcome to Closed Beta 2!
    By David "Scooter" Bass on May 15, 2013

    This week, we start round 2 of Closed Beta. Want a secret glimpse of the patch notes? Take a look here!

  • THE DEVSPEAK INITIATIVE
    By Loic "Atreid" Claveau on May 09, 2013

    The latest episode of DevSpeak has been released! Check out DevSpeak: Movement - the first episode of many to break down WildStar's innovative combat system.

  • WildStar Wednesday: Beta Stress Test
    By Loic "Atreid" Claveau on May 08, 2013

    Craig Turner, our Live Producer, talks about Stress Test for our Beta.

  • EU Arkship - Invitees feedback
    By Loic "Atreid" Claveau on May 03, 2013

    The EU Arkship safely returned everyone back to their homes and now it's time to share stories!

  • Stormtalon's Lair
    By Loic "Atreid" Claveau on May 01, 2013

    Come and explore with us the story behind the first dungeon we revealed, Stormtalon's Lair.

  • New Region: Crimson Isle!
    By David "Scooter" Bass on April 25, 2013

    The latest region of Nexus has been revealed. Join us as we explore Crimson Isle!

  • Black Ops: Missive from the Field
    By Jeremy "Gaffer" Gaffney on April 17, 2013

    After our first week of Closed Beta, how are things going? Find out in this week's WildStar Wednesday!

  • M30 Patch Notes
    By Troy "Aether" Hewitt on April 15, 2013

    Leaks are a challenge for every game. Here's how it generally works: You identify people who are excited about your game, and map that interest to their machine's ability to play that game. Then you invite them into your house...

  • Let's Talk About Servers!
    By Loic "Atreid" Claveau on April 12, 2013

    Ever wondered how MMOs do what they do? This week, our Lead Network Engineer drops in to talk about how WildStar servers communicate and serve you the game.

  • WildStar Wednesday: A picture...
    By Loic "Atreid" Claveau on April 10, 2013

    ...is worth a thousand words, they say

  • Econ Devblog: Circuit Board Crafting
    By Loic "Atreid" Claveau on April 05, 2013

    Primus Majda from our Economy team reveals the Circuit Board Crafting System and how you'll interact with the system throughout your WildStar experience!

  • Uplink Analysis: Healthy Communities
    By Loic "Atreid" Claveau on April 04, 2013

    This week, we respond to your thoughts on what makes a "Healthy" Community. Plus, some updates on the cross-server Group Finder!

  • What is WildStar: Arenas
    By Jen "Bardic" Gordy on April 03, 2013

    In our newest "What is WildStar" series, PvP Lead Jen Gordy discusses what to expect with WildStar's Arena PvP!

  • PAX East Day 3: All's Well That Ends Well
    By Troy "Aether" Hewitt on March 29, 2013

    Did the entire team survive Day 3 of PAX East? Find out in this thrilling conclusion!

  • Uplink Analysis: What is a Guild?
    By David "Scooter" Bass on March 29, 2013

    Last time, we discussed what the purpose of guilds are. Check out the analysis and response!

  • PAX East Day 2: WildStar Kicks Adventure in the Ass!
    By Troy "Aether" Hewitt on March 28, 2013

    Our recap of PAX East continues with details (and video) from Day 2!

  • PAX East Day 1: WildStar Takes on Boston!
    By Troy "Aether" Hewitt on March 27, 2013

    We're back from Boston, and resting up after our first PAX East! Here's a write-up of how Day 1 went for us.

  • What is WildStar?
    By David "Scooter" Bass on March 20, 2013

    Check out the latest WildStar video explaining what all the fuss is about!

  • What is WildStar: Raids
    By David "Scooter" Bass on March 20, 2013

    Exec Producer Jeremy Gaffney and Dungeons Lead Brett Scheinert drop by to talk about our philosophies on Raids in WildStar.

  • WildStar Wednesday: A Look Into Deradune
    By David "Scooter" Bass on March 13, 2013

    This week, we take a deeper dive into the first Dominion-controlled region on Nexus: Deradune!

  • Combat and PvP Reddit AMAA this Wednesday!
    By David "Scooter" Bass on March 11, 2013

    We'll be hosting our first AMAA on the WildStar subreddit on Wednesday. Join us and ask your questions to the PvP and Combat teams!

  • Uplink Analysis: PvP
    By David "Scooter" Bass on March 08, 2013

    This week, the combat and PvP Teams address your frustrations with PvP in MMOs.

  • WildStar Wednesday: The Sound of Music
    By David "Scooter" Bass on March 06, 2013

    We just finished recording the Character Creation theme for WildStar, and we couldn't wait to share it with you!

  • WildStar Wednesday: Meet the Mechari
    By Team WildStar on February 27, 2013

    Character: Agent Voxine Race: Mechari

  • Meet the Draken
    By Team WildStar on February 25, 2013

    Character: Khuvor Race: Draken

  • Uplink Analysis: Excitement About WildStar!
    By David "Scooter" Bass on February 22, 2013

    This week, we review last week's list of things you're most excited about, and most concerned about for WildStar.

  • Meet the Cassian
    By David "Scooter" Bass on February 21, 2013

    Character: Malvolio Portius Race: Cassian

  • WildStar Wednesday: The Arkship Has Departed
    By Team WildStar on February 20, 2013

    Just because the attendees were under an NDA doesn't mean that we were! Read on for a breakdown of the entire event, and learn how you might be able to attend a future Arkship event.

  • WildStar Wednesday: Meet the Dominion
    By David "Scooter" Bass on February 13, 2013

    You've become well-acquainted with the Exiles over the last year, now it's time to meet the other side!

  • WildStar News Roundup - 2/8/13
    By David "Scooter" Bass on February 08, 2013

    This week was a big week for us, as the press got their hands on WildStar for the first time in over a year. In case you missed any of the coverage, we've rounded up some of our favorite articles across the web.

  • Meet the Exiles
    By David "Scooter" Bass on February 06, 2013

    The Exiles are a gutsy group of mercenaries, refugees and outcasts who have formed an alliance born out of their common hatred of the Dominion.

  • WildStar Wednesday: February State of the Game
    By Jeremy "Gaffer" Gaffney on February 06, 2013

    Jeremy Gaffney kicks off the Year of WildStar with a frank discussion about how we plan to raise the bar for the MMO genre.

  • WildStar Wednesday: Now Boarding for Arkship 2013!
    By Troy "Aether" Hewitt on January 30, 2013

    Cruise Director Troy Hewitt reveals some plans for WildStar community events this year.

  • Uplink Analysis: Server Communities
    By David "Scooter" Bass on January 28, 2013

    In this week's Uplink Analysis, we review last week's discussion about server communities.

  • WildStar Wednesday: What is a Core Tester?
    By Troy "Aether" Hewitt on January 23, 2013

    Director of Community Troy Hewitt reveals part of our plans for testing WildStar: something that's already been going on for months!

  • WildStar Wednesday: Interview with a Tester (Part 2)
    By David "Scooter" Bass on January 16, 2013

    Last week, we brought you Part 1 of your interview with a Friends & Family tester. This week, we wrap it up with the other half of your questions!

  • Uplink Analysis: Beta Feedback
    By David "Scooter" Bass on January 14, 2013

    Let's review last week's WildStar Uplink about what makes good Beta feedback!

  • WildStar Wednesday: Interview with a Tester!
    By David "Scooter" Bass on January 09, 2013

    This week, one of our Friends & Family testers answers your questions!

  • WildStar Wednesday: Welcome to 2013!
    By Carbine Community Team on January 02, 2013

    New Year's has come and gone, but it's given us time to reflect on the things that are most important to us as a Community team. We wanted to take this week to discuss our community philosophies and lay them out here as our New Year's Resolutions.

  • WildStar Wednesday: Protostar Gala Winterfest Extravaganza
    By Phineas T. Rotostar on December 26, 2012

    During Protostar's Gala Winterfest Extravaganza by Protostar, you are guaranteed a pleasantly vague and non-threatening holiday event that is sure to meet an acceptable percentage of your expectations! Come and celebrate with us!

  • WildStar Wednesday: Happy Holidays From Carbine!
    By Carbine Studios on December 19, 2012

    Happy Holidays from WildStar! This is our last week in the office for 2012 before everyone heads off to the four corners of the world to be with families for the holidays, so we wanted to take this opportunity...

  • WildStar Wednesday: December State of the Game
    By Jeremy Gaffney on December 12, 2012

    Jeremy Gaffney provides another update about WildStar's progress, and talks a little about our plans for next year.

  • Uplink Analysis: MMO Communities
    By David "Scooter" Bass on December 10, 2012

    Last week we discussed the places you like to hang out and discuss MMOs. Check out the Analysis with a response from Community Director Troy Hewitt!

  • WildStar Wednesday: Exiles United
    By Chad "Pappy" Moore, Lead Narrative Designer on December 05, 2012

    Over the last month, we've introduced you to three of the Exile races and the circumstances leading up to the formation of the Exiles. This week, we bring it all together with the signing of the Exile Accords!

  • Uplink Analysis: Balancing an MMO
    By David "Scooter" Bass on November 29, 2012

    The Combat Systems team stops by to respond to your conversation and discuss how we balance gameplay in WildStar.

  • WildStar Wednesday: Audio Design at Carbine
    By David "Scooter" Bass on November 28, 2012

    This week, we sit down with Audio Director Charley Lanusse to dive deeper into the process of making sounds for WildStar.

  • WildStar Wednesday: The Ravaging of Arboria
    By Constance Griffith, Narrative Designer on November 21, 2012

    Each of the races involved in the signing of the Exile Accords has their own tale to tell. This week, we learn about the Dominion's first visit to Arboria, the Aurin homeworld.

  • A Day of Thanks
    By Team WildStar on November 20, 2012

    Later this week those of us here in the states will be celebrating Thanksgiving, but our thanks isn't reserved just for our fans in America - we've got an amazing global fanbase that we want to extend our appreciation to as well.

  • WildStar Wednesday: Meet a Senior Sound Designer!
    By David "Scooter" Bass on November 14, 2012

    Senior Sound Designer Greg Meader talks about his work at Disney, his favorite sounds, and shows us that some sounds aren't what they seem.

  • Uplink Analysis: Science Fiction MMOs
    By David "Scooter" Bass on November 12, 2012

    WildStar Uplink is a bi-weekly conversation we hold with our fans about MMO design, philosophy, and news. This week, we review the discussion about Science Fiction MMOs (or lack thereof).

  • WildStar Wednesday: Brightland's Rebellion
    By Cory J. Herndon, Senior Narrative Designer on November 07, 2012

    Each of the races involved in the signing of the Exile Accords has their own tale to tell. This week, read how the Cassian Civil War forever changed the Dominion empire!

  • WildStar Wednesday: Shade's Eve
    By Chad "Pappy" Moore on October 31, 2012

    Jack Shade's comin'Sure as deathTo lay you downAnd steal your breath

  • Uplink Analysis: Machinima
    By David "Scooter" Bass on October 29, 2012

    This week, we review the Uplink discussion about making Machinima, and our Cinematics team discusses the challenges and goals for providing tools to content creators.

  • Sandboxes and Theme Parks: Further Analysis
    By Jeremy Gaffney on October 26, 2012

    Jeremy Gaffney responds to last week's Uplink discussion about Sandbox and Theme Park-style gameplay.

  • More Website Content Coming Soon!
    By Team WildStar on October 25, 2012

    We're making some changes to our content schedule, including new weekly screenshots! Read on for more info about the changes.

  • WildStar Wednesday: The War of Gnox
    By Chad "Pappy" Moore on October 24, 2012

    Each of the races involved in the signing of the Exile Accords has their own tale to tell. This week, learn about the War of Gnox!

  • Uplink Analysis: Sandboxes and Themeparks
    By David "Scooter" Bass on October 19, 2012

    This week's discussion was a new take on the age-old "Sandbox and Themepark" MMO debate.

  • WildStar Wednesday: October State of the Game
    By Jeremy Gaffney on October 17, 2012

    From the desk of Jeremy Gaffney, an update on the state of WildStar's development.

  • Uplink Analysis: Character Creation
    By David "Scooter" Bass on October 12, 2012

    In this week's Uplink Analysis, Creative Director Matt Mocarski shares some of our plans for allowing you to create the perfect character in WildStar.

  • WildStar Wednesday: Galeras Bestiary
    By David "Scooter" Bass on October 10, 2012

    This week, learn more about the types of flora and fauna (which are sometimes one and the same) that you'll encounter throughout Galeras!

  • Uplink Analysis: Faction Appeal
    By David "Scooter" Bass on October 05, 2012

    What factors do you take into consideration when choosing a faction to play in an MMO? Lead Narrative Designer Chad Moore provides his thoughts on WildStar's factions and races.

  • WildStar Wednesday: Introduction to Galeras
    By David "Scooter" Bass on October 03, 2012

    Learn what intrepid adventurers should expect when exploring windy Galeras!

  • New Beta Form Now Available
    By David "Scooter" Bass on October 01, 2012

    Today we released a more streamlined beta application that's a single page, rather than five. We got some great feedback from a number of fans regarding the length and depth of the form, and we agree that simpler is...

  • Uplink Analysis: Raid Sizes
    By David "Scooter" Bass on September 28, 2012

    This week, we discuss raid sizes and difficulty. Check out what our Dungeons and Systems Designers had to say about your feedback!

  • WildStar Wednesday: Unlocking the Galactic Archives
    By Cory Herndon, Senior Narrative Designer on September 26, 2012

    This week, Cory Herndon introduces the Galactic Archives and explains how you'll be using it as you unlock the secrets of Nexus!

  • WildStar Weekly Roundup - September 24th, 2012
    By David "Scooter" Bass on September 24, 2012

    Check out the latest news in this week's Roundup!

  • Uplink Analysis: Telegraphs
    By Loic "Atreid" Claveau on September 21, 2012

    Combat telegraphs are a divisive topic in modern MMOs. Why do you love or hate them? What is the best way to implement them?

  • WildStar Wednesday: Metal Maw - Cinematic
    By Seth Kendall, Cinematics Lead on September 19, 2012

    This week, Cinematics Lead Seth Kendall walks us through the creation of Metal Maw's in-game cinematic.

  • WildStar Weekly Roundup - September 17th, 2012
    By David "Scooter" Bass on September 17, 2012

    Happy Monday, WildStar fans! At the beginning of each week, we like to round up all the WildStar news from the previous week in one place for you. Read on for the latest updates: MMORPG.com has posted their detailed impressions...

  • Uplink Analysis: Beta Burnout
    By David "Scooter" Bass on September 14, 2012

    WildStar Uplink is a weekly conversation we hold with our fans about MMO design, philosophy, and news. The main goal of these conversations is to gauge how important certain issues are to the WildStar community. More than just a simple...

  • WildStar Wednesday: Combat Telegraphs
    By David "Scooter" Bass on September 12, 2012

    This week, Jeremy Gaffney dives into WildStar's challenging combat by explaining the Telegraphs system: What do you think about telegraphs? Let us know on Facebook and Twitter!...

  • WildStar Returns from PAX!
    By David "Scooter" Bass on September 11, 2012

    Earlier this month, a few members of the WildStar crew headed up to Seattle for PAX Prime. While we didn’t have a presence on the show floor this year, we did make sure to meet up with as many...

  • WildStar Weekly Roundup - September 10th, 2012
    By David "Scooter" Bass on September 10, 2012

    Happy Monday, WildStar fans! At the beginning of each week, we like to round up all the WildStar news from the previous week in one place for you. Read on for the latest updates: A few more PAX previews have...

  • WildStar Wednesday: Algoroc Screenshots
    By David "Scooter" Bass on September 05, 2012

    This week, some brand-new Algoroc screenshots for you!

  • WildStar Weekly Roundup - September 4th, 2012
    By David "Scooter" Bass on September 04, 2012

    At the beginning of each week, we like to round up all the WildStar news from the previous week in one place for you. Read on for the latest updates!

  • Uplink Analysis: Game Lore
    By David "Scooter" Bass on August 31, 2012

    Do you enjoy learning about a game's lore before you can play, or do you prefer to discover everything on your own?

  • WildStar Wednesday: Designing Game Lore
    By Chad “Pappy” Moore on August 29, 2012

    This week, Lead Narrative Designer Chad Moore stops by to give a little insight into the lore creation process for WildStar.

  • WildStar Weekly Roundup - August 27, 2012
    By David "Scooter" Bass on August 27, 2012

    Happy Monday, WildStar fans! At the beginning of each week, we like to round up all the WildStar news from the previous week in one place for you. Read on for the latest updates: Lots more Gamescom coverage this week...

  • Uplink Analysis: Gamescom Previews
    By David "Scooter" Bass on August 24, 2012

    WildStar Uplink is a weekly conversation we hold with our fans about MMO design, philosophy, and news. The main goal of these conversations is to gauge how important certain issues are to the WildStar community. More than just a simple...

  • WildStar Wednesday: Economy Questions at WildStar Central
    By David "Scooter" Bass on August 22, 2012

    This week, we asked our friends at WildStar Central to help us out for WildStar Wednesday.

  • WildStar won Jeuxvideo.com's Best MMO 2012 at Gamescom this year!
    By Loic "Atreid" Claveau on August 21, 2012

    With its 3 millions unique visitors per month, Jeuxvideo.com is one of the biggest players, if not the biggest, in the EU media space

  • WildStar Weekly Roundup - August 20, 2012
    By David "Scooter" Bass on August 20, 2012

    Happy Monday, WildStar fans! At the beginning of each week, we like to round up all the WildStar news from the previous week in one place for you. Read on for the latest updates: The World Is Square has added...

  • Uplink Analysis: Tradeskills
    By David "Scooter" Bass on August 17, 2012

    WildStar Uplink is a weekly conversation we hold with our fans about MMO design, philosophy, and news. The main goal of these conversations is to gauge how important certain issues are to the WildStar community. More than just a simple...

  • WildStar Wednesday: Introduction to Economy
    By David "Scooter" Bass on August 15, 2012

    This week, we'd like to introduce you to our Economy team. The team works on a lot more than you might think, but it's best if we let Jeremy explain it himself: My name is Jeremy Wood, and I'm the...

  • WildStar Weekly Roundup - August 13, 2012
    By David "Scooter" Bass on August 13, 2012

    Happy Monday, WildStar fans! At the beginning of each week, we like to round up all the WildStar news from the previous week in one place for you. Read on for the latest updates.

  • Uplink Analysis: Housing
    By David "Scooter" Bass on August 10, 2012

    WildStar Uplink is a weekly conversation we hold with our fans about MMO design, philosophy, and news. The main goal of these conversations is to gauge how important certain issues are to the WildStar community. More than just a simple...

  • WildStar Wednesday: Social Systems
    By David "Scooter" Bass on August 08, 2012

    Welcome to WildStar Wednesday! This week, we'd like to introduce you to Victoria, one of the members of the Social Systems team here at Carbine.

  • WildStar Weekly Roundup - August 6, 2012
    By David "Scooter" Bass on August 06, 2012

    Happy Monday, WildStar fans! At the beginning of each week, we like to round up all the WildStar news from the previous week in one place for you. Read on for the latest updates: Last week was very exciting for...

  • Uplink Analysis: Social Features
    By David "Scooter" Bass on August 03, 2012

    What "social" features are a necessary in an MMO? Which features aren't absolutely needed but are still just as enjoyable? Feel free to explain what you believe a "social feature" means to you as well!

  • PROTOSTAR CORPORATION ANNOUNCES NEXUS HOUSING INITIATIVE
    By David "Scooter" Bass on August 02, 2012

    FOR IMMEDIATE RELEASE: NEXUS, BEYOND THE FRINGE -- P.T. Rotostar, president and CEO of the galaxy-spanning Protostar Corporation, has just announced the immediate implementation of a bold new initiative in planetary settlement: Protostar's Nexus Housing Initiative! "The strange and...

  • WildStar Wednesday Coming Thursday!
    By David "Scooter" Bass on July 31, 2012

    This week we'll be delaying our regular Wednesday update until Thursday. We can't say too much about why just yet, but I think you'll agree with us that it was well worth the wait. See you Thursday!...

  • WildStar Weekly Roundup - July 30, 2012
    By David "Scooter" Bass on July 30, 2012

    This week's Roundup is sponsored by the Protostar Corporation. Protostar - making dreams come true. For money!

  • Uplink Analysis: Casual vs. Progressive
    By David "Scooter" Bass on July 27, 2012

    WildStar Uplink is a weekly conversation we hold with our fans about MMO design, philosophy, and news. The main goal of these conversations is to gauge how important certain issues are to the WildStar community. More than just a simple...

  • A Message From Protostar
    By David "Scooter" Bass on July 25, 2012

    Special thanks to our Corporate Sponsor Liaison (and WildStar Lead Narrative Designer) Chad Moore for making this partnership possible. Planning on a trip to the planet Nexus? Of course you are! And we here at the Protostar Corporation are ready...

  • WildStar Weekly Roundup - July 23, 2012
    By David "Scooter" Bass on July 23, 2012

    At the beginning of each week, we like to round up all the WildStar news from the previous week in one place for you. Read on for the latest updates!

  • Uplink Analysis: Cross-Faction Communication
    By David "Scooter" Bass on July 20, 2012

    WildStar Uplink is a weekly conversation we hold with our fans about MMO design, philosophy, and news. The main goal of these conversations is to gauge how important certain issues are to the WildStar community. More than just a simple...

  • WildStar Wednesday: On The Record With Props
    By David "Scooter" Bass on July 18, 2012

    Last week, we introduced you to the Props team here at Carbine Studios. We also asked you to submit questions for a follow-up interview with the team, which you'll find in this week's On The Record: We'd like to extend...

  • WildStar Weekly Roundup - July 16, 2012
    By David "Scooter" Bass on July 16, 2012

    Happy Monday, WildStar fans! At the beginning of each week, we like to round up all the WildStar news from the previous week in one place for you. Read on for the latest updates: WildStar fan EvionFox was inspired by...

  • Uplink Analysis: Group Vs. Solo
    By David "Scooter" Bass on July 13, 2012

    WildStar Uplink is a weekly conversation we hold with our fans about MMO design, philosophy, and news. The main goal of these conversations is to gauge how important certain issues are to the WildStar community. More than just a simple...

  • WildStar Wednesday: Meet the Props Team
    By David "Scooter" Bass on July 11, 2012

    Everyone here at Carbine is excited to be working on WildStar, but there are often so many different teams working on an MMO that it's difficult to visualize the amount of work required to make a game, let alone an...

  • WildStar Weekly Roundup - July 9, 2012
    By David "Scooter" Bass on July 09, 2012

    Happy Monday, WildStar fans! At the beginning of each week, we like to round up all the WildStar news from the previous week in one place for you. Read on for the latest updates: WildStar Source posted an interview with...

  • Uplink Analysis: Transparency
    By David "Scooter" Bass on July 06, 2012

    WildStar Uplink is a weekly conversation we hold with our fans about MMO design, philosophy, and news. The main goal of these conversations is to gauge how important certain issues are to the WildStar community. More than just a simple...

  • WildStar Wednesday: A Time For Celebration
    By David "Scooter" Bass on July 04, 2012

    The galaxy is populated by an endless variety of races and cultures. Whether they hail from the Core Planets or the uncharted regions beyond the Fringe, each race has its own traditions and holidays--some of which have been honored for...

  • WildStar Weekly Roundup - July 2, 2012
    By David "Scooter" Bass on July 02, 2012

    Happy Monday, WildStar fans! Last week was a busy one, with interviews, Q&As, and videos all over the place! Luckily, we're happy to do the work for you and gather it all in one place: Massively followed up its...

  • Uplink Analysis: The Holy Trinity
    By David "Scooter" Bass on June 29, 2012

    Hey WildStar Fans! WildStar Uplink is a weekly conversation we hold with our fans about MMO design, philosophy, and news. The main goal of these conversations is to gauge how important certain issues are to the WildStar community. More than...

  • WildStar Wednesday: On The Record With Group Combat
    By David "Scooter" Bass on June 27, 2012

    As mentioned last week, after reading people's feedback on our previous video, we decided to shoot a small video showing off Group Combat. For reference, we used the same place (the one with robots) you saw in our previous video...

  • MMORPG Interview With Jeremy Gaffney
    By David "Scooter" Bass on June 27, 2012

    Garrett Fuller over at MMORPG.com had a chance to sit down with Executive Producer Jeremy Gaffney to dive deeper into the Friends & Family video. Jeremy spoke a little bit about what the Scientist and Settler paths should expect from...

  • Massively Interviews David "Scooter" Bass!
    By Loic "Atreid" Claveau on June 26, 2012

    Our friends at Massively posted an interview today with the newest member of our Community team, Senior Community Manager David "Scooter" Bass! In it, David discusses what brought him to Carbine in the first place, what he enjoys most about...

  • MMO Jukebox Features Jeff Kurtenacker
    By David "Scooter" Bass on June 26, 2012

    Last week, our friends at Massively posted an "MMO Jukebox" feature, and we were pleased to see our Lead Composer Jeff Kurtenacker's work appear twice on the list, for Open Sea from Pirates of the Burning Sea and Justice Doesn't...

  • WildStar Weekly Roundup
    By David "Scooter" Bass on June 25, 2012

    Hey WildStar fans! I haven't had a chance to introduce myself yet, so I'm going to hijack the first part of this post to do just that. My name's David "Scooter" Bass, and last week I joined the WildStar team...

  • WildStar Wednesday: Video follow-up
    By Loic "Atreid" Claveau on June 20, 2012

    Hey everyone, When we released the Friends and Family video last week, our goal was not only to gather your feedback but also to act upon it. So what was the consensus? Well, first of all, it seems like it...

  • WildStar Wednesday: An inside look at WildStar's Friends & Family
    By Loic "Atreid" Claveau on June 13, 2012

    Hello Everyone, We promised you something a bit different this week, something that we've never shown before, and that's what you get! Behold: The first video to show you what our Friends and Family testers are experiencing in WildStar! Over...

  • WildStar Wednesday: Welcome to Gallow!
    By Loic "Atreid" Claveau on June 06, 2012

    With Carbine staffers off to enjoy the hectic E3 festivities, we decided to share some screenshots of the city of Gallow, located in Algoroc. Behind the scenes, the community team is working on a pretty major project that that we'll...

  • WildStar Wednesday - A Scientific Analysis of Loftite
    By Loic "Atreid" Claveau on May 31, 2012

    Hey all! This week we are going to delve further into the secrets of planet Nexus, which is covered in strange and exotic substances never before encountered in the galaxy. One of those substances is known as loftite, and has...

  • WildStar Wednesday: Insights into Eldan Technology
    By Loic "Atreid" Claveau on May 23, 2012

    Hello all! Today we are going to delve into some of the mysteries of Eldan technology--more specifically, the types of Eldan constructs that players will encounter as they explore planet Nexus. Ready? Here we go! PROBES Probes are the most...

  • WildStar Wednesday: Metal Maw, action!
    By Loic "Atreid" Claveau on May 16, 2012

    WildStar Wednesday: Metal Maw, action! Hello folks! It's time for more Metal Maw, this time, with more video! Check it out below, and then we'll talk more about how he came to life, and what's next! Now that you've...

  • WildStar Wednesday: Jeremy Gaffney on Quality of Life Features
    By Loic "Atreid" Claveau on May 09, 2012

    At Carbine, we're MMO gamers as well as designers. As we work on WildStar we look for ways to improve the quality of life of gamers - what can we do to remove tedium, frustration, or boredom on your way...

  • WildStar Wednesday: Yes, We'll Have UI Addons
    By Troy "Aether" Hewitt on May 02, 2012

    Jon Wiesman is our Lead Client Engineer here at Carbine, and he's written up a pretty cool WildStar Wednesday about our plans around user created Addons for WildStar. Check it out below! Hello future WildStar players! My name's Jon Wiesman...

  • WildStar Wednesday: Boss Lore - Metal Maw
    By Loic "Atreid" Claveau on April 25, 2012

    Now that Metal Maw is alive, we needed to come up with a story for it--a background to explain its origin and how it became to be the fearful creature you will face one day. Our brilliant Narrative Design Team...

  • WildStar Wednesday: Algoroc Rogues Gallery
    By Loic "Atreid" Claveau on April 18, 2012

    MARAUDERS Marauders are ruthless space-faring pirates that have come to Nexus to plunder the planet for its treasure and other valuable resources. Often found in the unmapped regions of space beyond the Fringe, marauders are descended from merchant crews that...

  • WildStar Wednesday: Introduction to Algoroc
    By Troy "Aether" Hewitt on April 11, 2012

    Some of our more eagle-eyed community members have been noticing a new environment in the backgrounds of our last few updates- and they were correct! The zone you've been seeing is called Algoroc, which is a nice place to...

  • WildStar Wednesday: WildStar music
    By Loic "Atreid" Claveau on April 04, 2012

    This week, we take a trip into the Eastwood Scoring Stage at the Warner Bros studio lot to take a look at Carbine Studios Lead Composer Jeff Kurtenacker, as he conducts an orchestral score for WildStar! And if that wasn't...

  • WildStar Wednesday: Northern Wilds MiniBosses
    By Loic "Atreid" Claveau on March 28, 2012

    This week, our Lore team tells us a bit more about the minibosses you'll encounter when adventuring in the Northern Wilds! XENOBITE QUEEN Xenobite Queens are a unique organism found only on planet Nexus. Standing nearly ten meters high on...

  • WildStar Wednesday: Northern Wilds Bestiary
    By Loic "Atreid" Claveau on March 21, 2012

    This week, we tell you a bit more about some of the creatures that live on the planet Nexus and specifically in the Northern Wilds area. ROOTBRUTES Resembling tall mushrooms, Rootbrutes are a species of ambulatory fungus-animal hybrids that are...

  • WildStar Wednesday: Hover Bike
    By Loic "Atreid" Claveau on March 14, 2012

    Hello everyone, Over the last few weeks we've been sharing a lot of texts about texts in an effort to describe the texts you'll find within texts. This time around we wanted to keep it simple, and share something you...

  • WildStar Wednesday: Metal Maw - Birth Cycle
    By Loic "Atreid" Claveau on March 07, 2012

    Hello again! We went back to Seth Kendall, our Senior Animator at Carbine Studios who, this time, drove us through the process of the Birth Cycle animation, so read on for more! As promised in our last update, for this...

  • WildStar Wednesday: Quest Text in 140 Characters (More or Less) Part.2
    By Loic "Atreid" Claveau on February 29, 2012

    Part 2: Keep Your Eye on the TweetQuest By Cory Herndon, Senior Narrative Designer (NOTE: This devlog was inspired by the "TweetQuest" talk the author gave at GDC Online 2011.) Last time, I wrote about the ways the narrative...

  • WildStar Wednesday: Metal Maw - Walking Cycle
    By Loic "Atreid" Claveau on February 22, 2012

    Hey everyone, This week, we are resuming the feature dedicated to our favorite boss: Metal Maw. Last time, we promised to show you Metal Maw in motion, so we had to deliver. We asked Seth Kendall, Senior Animator at Carbine...

  • WildStar Wednesday: Quest Text in 140 Characters (More or Less)
    By Loic "Atreid" Claveau on February 15, 2012

    Part 1: Less Text, More Story By Cory Herndon, Senior Narrative Designer (NOTE: This devlog was inspired by the "TweetQuest" talk the author gave at GDC Online 2011.) Last time, you heard from Chad "Pappy" Moore, the leader of Carbine's...

  • WildStar Wednesday: The Story Of An Epic World
    By Loic "Atreid" Claveau on February 08, 2012

    Hey there, I'm Chad Moore, the Lead Narrative Designer at Carbine Studios. Today I'm going to talk to you guys about the things we do in our department and how they translate into the exciting new game WildStar that we've...

  • WildStar Wednesday: Meet the Human
    By Loic "Atreid" Claveau on February 01, 2012

    Character: Buck Race: Human Class: Spellslinger Path: Explorer Q: So! You're Buck! I have to say, I've been looking forward to talking with you. A: Oh, yeah? Why's that, friend? Q: Let's just say that your reputation precedes you....

  • WildStar Wednesday: Meet the Aurin
    By Loic "Atreid" Claveau on January 25, 2012

    Character: Liara Race: Aurin Class: Esper Path: Scientist Q: Alright, Liara, thanks for talking to me today. Let's jump right in. Can you tell me about your ears? A: My ears? Q: Well, yes. My readers are particularly interested in...

  • On the menu, this week
    By Loic "Atreid" Claveau on January 23, 2012

    Hello everyone, It's Monday, so we wanted to let you know what we had in store for you this week. Tuesday will be our traditional Community Uplink, and this one will be VERY important to us since we will be...

  • WildStar Wednesday: Meet the Granok
    By Loic "Atreid" Claveau on January 18, 2012

    Character: The Sarge Race: Granok Class: Warrior Path: Soldier Q: So tell me a little about yourself. A: Me? Not much to tell. Just a workin' stiff tryin' to make his way out there in the big, bad galaxy. You...

  • WildStar Wednesday : Rigging Metal Maw, Part 2
    By Loic "Atreid" Claveau on January 11, 2012

    Hey everyone, Are you wondering what Metal Maw did over the holidays? Well, he spent some quality time with our friend Chris Hale, Senior Technical Animator for WildStar. We think you will be impressed with his progress, so check...

  • We are back!
    By Loic "Atreid" Claveau on January 05, 2012

    Did you miss us? We hope so (if not, you can just pretend!) because we missed you! So now that the holidays are over, your WildStar community team is back in action, brainstorming all the cool things we have to...

  • Happy Holidays!
    By Loic "Atreid" Claveau on December 19, 2011

    Hello everyone, After the frantic WildStar Week we just had (we hope you enjoyed it!) we wanted to take this moment to wish you all a Happy Holiday! On Carbine side, most of us are about to embark on...

  • Deck the Granok - WildStar Central competition
    By Loic "Atreid" Claveau on December 16, 2011

    Do you feel like getting your hands on some nice WildStar swags? Well, if that's the case, WildStar Central, one of our fansites, is hosting a cool contest where the first top 3 winners will receive WildStar goodies! The competition...

  • Have you met Buck?
    By Loic "Atreid" Claveau on December 16, 2011

    WildStar Week nears to a close and with it comes MMORPG.com's last round of interview. This time, as you can guess, our Spellslinger, Buck, gets the honor. Self confident (if not cocky), and trigger-happy, Buck rides towards (and through) danger...

  • WildStar Dev Journals: Creating a Soundscape
    By Loic "Atreid" Claveau on December 15, 2011

    Hey everyone! It's Thursday and we thought you'd like another glimpse at what happens in Carbine Studios. So today, we'd like you to meet Charley Lanusse, our Audio Director. He'll explain to you the process he went through in order...

  • WildStar Wednesday - your feedback!
    By Loic "Atreid" Claveau on December 14, 2011

    Hello everyone, As you probably noticed, this week is quite crazy in terms of content, and it's not even over yet! Given that we have so much information to share, we thought that instead of pulling focus from the great...

  • Have you met Liara?
    By Loic "Atreid" Claveau on December 14, 2011

    MMORPG.com did a second round of interview and this time, it's with our Aurin ESPer, Liara. You probably remember her from our WildStar Trailer; she's the one wandering around with her scanbot. Well, if you want to know more about...

  • Community Uplink - The way we roll
    By Loic "Atreid" Claveau on December 13, 2011

    This week is a little bit special as this is our WildStar Week. So far, we came up with two features: Sarge's Interview and Matt Mocarski's "GC Reveal Trailer's Behind-the-Scene". Obviously, this is not over so what would you expect...

  • WildStar Dev Journals: Creating the WildStar Reveal Trailer
    By Loic "Atreid" Claveau on December 13, 2011

    Hello everyone, WildStar Week continues! After a trip on the Arkship to interview the Sarge, our journalists from MMORPG came back to earth today to Matt Mocarski, our Art Director, here at Carbine Studios. Would you like to know a...

  • Have you met the Sarge?
    By Loic "Atreid" Claveau on December 12, 2011

    Hello everyone, We hope you are having a great Monday! We just wanted to let you know that The Sarge, the famous mercenary Soldier (you met him in the WildStar Trailer sipping beer and impaling stuff) agreed to an off-planet...

  • WildStar Week is Headed Your Way!
    By Troy "Aether" Hewitt on December 09, 2011

    We'vebeen toiling over some articles focused on your favorite cinematic characters, and pretty soon they'll be yours to enjoy! Add to that some great Developer Diaries from Art Director Matt Mocarski and Audio Director Charley Lanusse, and some special never-before-seen...

  • WildStar Wednesday with Fansites
    By Loic "Atreid" Claveau on December 07, 2011

    The French and German version will be available very very soon. Apologies for the delay Hello everyone, For this Week's WildStar Wednesday, we thought we'd spend some time highlighting the heart and soul of our community: The fansites. Especially because...

  • WildStar Wednesday with Loic Claveau, European Community Lead
    By Loic "Atreid" Claveau on November 30, 2011

    Hello everyone, My boss decided this week that instead of having a regular WildStar Wednesday update, I should introduce myself to you, our community, and tell you a little bit about me and my position in Carbine. So here I...

  • WildStar Wednesday : Rigging Metal Maw
    By Loic "Atreid" Claveau on November 23, 2011

    Hello everyone, This week, even if we don't have much to show, we still wanted to give you a little update about where everyone's favorite monster is at. And right now, he sits in the Animation Department where our very...

  • WildStar: What's Happening!
    By Loic "Atreid" Claveau on November 22, 2011

    Hey guys, We are really sad to see Robeardo leave us and we wish him all the best for his new adventures! Speaking of adventures, I thought you'd like to know what we had planned for the WildStar community...

  • Passing the Baton
    By Robert "Robeardo" Land on November 22, 2011

    Well, my friends, we have come to a crossroad! My experience bringing you information about WildStar, the game that exploded onto the scene, was better than I had even anticipated. I met fans in places like Germany, Seattle, and France....

  • Weekend Community Fun: WildStar Central Sunday
    By Troy "Aether" Hewitt on November 18, 2011

    Happy Friday everyone! Looking for something to do this Sunday? Our friends at WildStar Central are hosting a discussion for anyone interested in joining in. This, from their site: "This week on the WildStar Central Sunday (WSCS) Community Chat we'll...

  • News of the World, and Extended Community Uplink Discussions!
    By Robert "Robeardo" Land on November 17, 2011

    Hey everyone! Have we got news for you! The World is Yours! Those of us on the WildStar team have always wanted to give you the world, and now it's yours! If you take a look at the navigation bar...

  • WildStar Wednesday: Yep, We're Listening!
    By Robert "Robeardo" Land on November 16, 2011

    Over the past few weeks, we tried out something we feel very passionate about: Community Uplinks. These are our conversations with the community on various topics we feel are important to the community. So far, they've been a hit! For...

  • WildStar Wednesday: From Concept to Creature, Part 3
    By Robert "Robeardo" Land on November 09, 2011

    Son of the Return of Metal Maw! You can't keep a good boss down! No matter how many times you take him out, he comes back again full force! Well, Metal Maw has taken yet another leap toward player domination...

  • WildStar Wednesday: Making Games with Jeremy Gaffney
    By Robert "Robeardo" Land on November 02, 2011

    Happy Wednesday, everyone! We're back from Paris and things are getting back under control. This week, I'm handing the reins for WildStar Wednesday over to our Executive Producer, Jeremy Gaffney. He has a few things he would like to say...

  • WildStar Wednesday at Paris Games Week!
    By Robert "Robeardo" Land on October 19, 2011

    Bonjour from France! We are at Paris Games Week so our WildStar Wednesday is... BOOTH SETUP! So while we're moving computers around and installing the client, you get this fabulous picture of the booth going up! But stay tuned! We'll...

  • WildStar Thursday: Community Comes First!
    By Robert "Robeardo" Land on October 13, 2011

    This week, I turn the reins of WildStar Wednesday over to Troy "Aether" Hewitt so he can give you the inside scoop on what's happening with the community team and tell you a little bit about what you can expect...

  • WildStar Wednesday: WildStar Thursday?
    By Robert "Robeardo" Land on October 12, 2011

    Hello, everyone! We want you to know we have not forgotten you! We are feverishly getting things ready so we can take WildStar to Paris Games Week - and because of that, WildStar Wednesday is going to have to be...

  • WildStar Wednesday: From Concept to Creature, Part 2
    By Robert "Robeardo" Land on October 05, 2011

    It's the return of Metal Maw! Good WildStar Wednesday, everyone! This week we have a visitor from Nexus! We're going to be checking in with Metal Maw and see how our devs are treating him. For those just joining us...

  • WildStar Wednesday: The Recipe for Perfect Music
    By Robert "Robeardo" Land on September 28, 2011

    This week, our WildStar Wednesday only needs a brief introduction before we get to the meat of the subject. Say hello to our Lead Composer, Jeff Kurtenacker, who is going to tell you all about the music you'll find in...

  • WildStar Wednesday: Welcome to Nexus!
    By Robert "Robeardo" Land on September 21, 2011

    Before we delve any further into the universe that makes up WildStar, I thought it would only be fitting to lay some groundwork - starting with the planet that's the center of it all: Nexus! If it weren't for Nexus,...

  • Community Uplink - In-game Events and You
    By Robert "Robeardo" Land on September 20, 2011

    Today was our first live discussion (held on Twitter this time) and you gave us a lot to think about! We posed the following question to the WildStar community - "What kinds of in-game events do you like/want to see...

  • Community Uplink - Come Chat with Us!
    By Robert "Robeardo" Land on September 19, 2011

    We hope everyone is enjoying what we've revealed about WildStar so far. We're proud of the game and are looking forward to telling you more. But we don't just want to tell you about the game, we want you involved...

  • Following Metal Maw
    By Robert "Robeardo" Land on September 16, 2011

    As a follow-up to our last WildStar Wednesday, we wanted to introduce you to the person that everyone's favorite boss will be visiting next in his long trek through the creation process. Say hello to who's responsible for taking Metal...

  • WildStar Wednesday: From Concept to Creature, Part 1
    By Robert "Robeardo" Land on September 14, 2011

    Do you hear an ominous clanging closing in on you? You'd better watch out, that might be Metal Maw on your tail! Welcome to our first WildStar Wednesday - exclusive content, breaking news, and in-depth information, only on the official...

  • WildStar at PAX Prime!
    By Robert "Robeardo" Land on September 07, 2011

    After a cross-continental trip from Germany to Seattle and (almost) one entire day of rest, the WildStar crew was ready for PAX! The booth was done, the staff was ready, the goodies were prepared - all we needed was the...

  • gamescom - It All Comes Down to This
    By Robert "Robeardo" Land on August 20, 2011

    It was the last day of gamescom and everyone on the WildStar team was just as excited as we were the first day. We knew we were presenting a good game, a game we loved, but had no idea how...

  • gamescom 2011 - Daily Roundup, Day 3!
    By Robert "Robeardo" Land on August 19, 2011

    We started off today with a bang going right from a rousing game of "Who wants a tshirt?" into our first live demo of the game. Immediately following the demo, Lead Creative Writer Chad Moore, Art Director Matt Mocarski, and...

  • Gamescom - Public Event, Day Two!
    By Robert "Robeardo" Land on August 18, 2011

    Word about WildStar is spreading - and you like us! Day two of gamescom with the public was just as crazy at the first - and even more rewarding! Follow this link to see a video (made by our ultra-metal...

  • Gamescom 2011 - Day One of the Public Event!
    By Robert "Robeardo" Land on August 17, 2011

    What a crazy day! The doors opened at 9, so of course the people started trickling in at 8:30. It seemed low-key and relaxed but when the clock hit 9, the booth was suddenly packed with people. "What is this...

  • Greetings from planet Nexus!
    By Robert "Robeardo" Land on August 12, 2011

    Hello fellow star travelers and welcome! We hope your trip here on the Ark Ship was smooth and uneventful. All of us at WildStar are happy to have you here and are looking forward to giving you a tour of...

  • Art Director Matt Mocarski: It's All About Style
    By Robert "Robeardo" Land on August 10, 2011

    Hi. I'm Matt Mocarski, the Art Director here at Carbine Studios. Today I'm going to talk about the visual direction of the game and when I'm done give you a sneak peek of a still from our debut trailer, which...

  • From the Desk of Senior Producer, Eric DeMilt
    By Troy "Aether" Hewitt on August 08, 2011

    Hi, I'm Eric DeMilt, Senior Producer at Carbine Studios. Things are pretty exciting around the studio these days. We've got a lot going on and a million details to keep track of, but at the heart of it all...

  • A Letter from the Executive Producer
    By Jeremy Gaffney on July 28, 2011

    It's exciting times at Carbine. We've been putting in some late nights and weekends at the studio - finalizing features, getting feedback, tuning - getting the details right. We've been working on our game in stealth mode for a long...

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