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WildStar Wednesday: Metal Maw - Walking Cycle

Hey everyone, This week, we are resuming the feature dedicated to our favorite boss: Metal Maw. Last time, we promised to show you Metal Maw in motion, so we had to deliver. We asked Seth Kendall, Senior Animator at Carbine... More >>

WildStar Wednesday: Quest Text in 140 Characters (More or Less)

Part 1: Less Text, More Story By Cory Herndon, Senior Narrative Designer (NOTE: This devlog was inspired by the "TweetQuest" talk the author gave at GDC Online 2011.) Last time, you heard from Chad "Pappy" Moore, the leader of Carbine's... More >>

WildStar Wednesday: The Story Of An Epic World

Hey there, I'm Chad Moore, the Lead Narrative Designer at Carbine Studios. Today I'm going to talk to you guys about the things we do in our department and how they translate into the exciting new game WildStar that we've... More >>

WildStar Wednesday: Meet the Human

Character: Buck Race: Human Class: Spellslinger Path: Explorer Q: So! You're Buck! I have to say, I've been looking forward to talking with you. A: Oh, yeah? Why's that, friend? Q: Let's just say that your reputation precedes you.... More >>

WildStar Wednesday: Meet the Aurin

Character: Liara Race: Aurin Class: Esper Path: Scientist Q: Alright, Liara, thanks for talking to me today. Let's jump right in. Can you tell me about your ears? A: My ears? Q: Well, yes. My readers are particularly interested in... More >>